SpletScythe Glass Swarm CR 9 Source Pathfinder #101: The Kintargo Contract pg. 86 XP 6,400 N Diminutive construct (swarm) Init +7; Senses darkvision 60 ft., low-light vision; Perception +0 Defense AC 25, touch 21, flat-footed 18 (+7 Dex, +4 natural, +4 size) hp 110 (20d10) Fort +6, Ref +13, Will +6 SpletConsuming most people gives absolutely nothing for your Swarm or very little. Combat is your main source of size, so much so that you don’t want to skip random encounters. …
PSA for those who want to play Swarm that Walks : r/Pathfinder
SpletPathfinder made several changes to how swarms work, but still includes an immunity to weapon damage for many swarms. However, they have removed the section regarding energy weapons and extra-effective torches, which renders such weapons incapable of affecting swarms in that system. SpletMindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). A vermin-like creature with an Intelligence score is usually either an animal or a magical beast, depending on its other abilities. Darkvision 60 feet. Proficient with its natural weapons only. hha artinya
Vermin – d20PFSRD
SpletSwarm Source Bestiary pg. 347 A swarm is a mass or cloud of creatures that functions as one monster. Its size entry gives the size of the entire mass, though for most swarms the … SpletLarge, Huge, Gargantuan, and Colossal Creatures: Very large creatures take up more than 1 square. Creatures that take up more than 1 square typically have a natural reach of 10 feet or more, meaning that they can reach targets even if they aren't in adjacent squares. Unlike when someone uses a reach weapon, a creature with greater than normal ... SpletSpider Swarm CR 1. XP 400. N Diminutive vermin ( swarm) Init +3; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +4. DEFENSE. AC 17, touch 17, flat-footed 14 (+3 Dex, +4 … hha audit periods